Maya2011 训练教程/lynda Maya部分字幕

字幕评分:
举报机器翻译
字幕格式: 不明
查阅次数: 1268次 下载次数: 699次
发布时间: 2014-12-06 04:19:30
字幕来源: 捡来的
匹配视频: Lynda.com Maya 2011 Training
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文件名:lynda Maya部分字幕.zip
0101 Choosing a model type.srt4.2KB
0102 Laying out the scene.srt9.6KB
0103 Creating a camera.srt9.7KB
0104 Adding detail.srt3.3KB
0105 Splitting polygons.srt5.5KB
0106 Deleting edges and vertices.srt2.7KB
0107 Using soft selection.srt6.5KB
0108 Sculpting geometry.srt8.2KB
0109 Extruding polygons.srt6.2KB
0110 Projecting UV coordinates.srt6.7KB
0111 Using Mesh Smooth with the Maya software renderer.srt4.7KB
0201 Understanding Artisan and Paint Effects.srt2.4KB
0202 Painting on objects.srt14.6KB
0203 Customizing 2D Paint Effects brushes.srt13.8KB
0204 Saving Paint Effects brushes.srt7.2KB
0205 Managing 3D paint textures.srt5.9KB
0206 Creating layered maps.srt13.7KB
0207 Applying 2D procedural textures.srt11.7KB
0208 Applying 3D procedural textures.srt8.4KB
0209 Baking textures.srt5.8KB
0301 Understanding backgrounds and matte paintings.srt3.5KB
0302 Creating a skydome.srt7.6KB
0303 Shading the skydome.srt6.3KB
0304 Creating matte paintings.srt17.5KB
0305 Constraining backgrounds to the camera.srt7.9KB
0401 Creating 3D fluid containers.srt9.8KB
0402 Choosing fluid options.srt9.2KB
0403 Adding atmosphere.srt7.5KB
0404 Adjusting fluid shading attributes.srt11.2KB
0405 Controlling fluid texture.srt16.3KB
0406 Animating fluid texture.srt12.5KB
0501 Understanding 3D paint effects.srt15.1KB
0502 Working with strokes.srt5.8KB
0503 Painting objects.srt9.3KB
0504 Customizing brushes.srt14.8KB
0505 Customizing tubes.srt12.1KB
0506 Animating turbulence.srt10.2KB
0507 Controlling polygon output.srt7.2KB
0601 Creating non-physical daylight.srt10KB
0602 Casting shadows.srt8.4KB
0603 Rendering with Maya Software.srt10.1KB
Next steps.srt1.8KB
Setting up the Mac.srt7.1KB
Setting up the project.srt3.7KB
Welcome.srt1.8KB
字幕框架结构.txt2.3KB
0101 Explaining diffuse reflections.srt4.7KB
0102 Defining glossy and blurred reflections.srt4.6KB
0103 Looking at refraction.srt7.2KB
0104 Describing the Fresnel effect.srt3.4KB
0105 Understanding anisotropy.srt2.1KB
0106 Identifying ambient and reflection occlusion.srt3.2KB
0107 Defining sub-surface scattering.srt3.6KB
0108 Simulating translucency.srt2.2KB
0201 Using Maya's standard shaders with mental ray.srt11KB
0202 Comparing mental ray and Maya shader nodes.srt14.7KB
0203 Creating mental ray shaders.srt4.3KB
0204 Making sense of mental ray shaders.srt15.8KB
0205 Introducing the mia_material.srt14.9KB
0206 Creating a custom mia_material preset.srt14KB
0207 Looking at car paint materials.srt11.5KB
0208 Using subsurface scattering shaders.srt22.1KB
0301 Understanding UV coordinates.srt6.7KB
0302 Comparing NURBS and polygon UVs.srt7.6KB
0303 Mapping polygon UV surfaces.srt19.7KB
0304 Using texture maps for color and other shader channels.srt12.9KB
0305 Applying and projecting 2D procedural texture nodes.srt6.2KB
0306 Applying 3D procedural texture nodes.srt10.9KB
0307 Using ramp textures.srt13.7KB
0308 Setting up utility nodes.srt10.6KB
0309 Using file texture nodes.srt15.2KB
0401 Applying the turbulence texture.srt14.6KB
0402 Considering the round corners texture.srt7.4KB
0403 Improving skin detail with ambient occlusion.srt7.9KB
0404 Applying reflection occlusion.srt7.3KB
0501 Painting bump maps.srt6.8KB
0502 Creating normal maps.srt8.8KB
0503 Applying normal maps.srt9.9KB
0504 Creating displacement maps.srt14.7KB
0505 Troubleshooting displacement maps.srt12.2KB
Goodbye.srt1.1KB
Using the exercise files.srt2KB
Welcome.srt2KB
字幕框架结构.txt2.3KB
0101 Overview of the Maya interface.srt12.2KB
0102 Working with files and Maya projects.srt3.7KB
0103 Navigating viewports.srt8.7KB
0104 Reviewing the Viewport menus.srt10.4KB
0105 Configuring safe frames and grids.srt5KB
0106 Selecting objects.srt6.6KB
0107 Using the Move tool.srt5.2KB
0108 Rotating and scaling.srt6.1KB
0109 Manipulating pivots.srt6KB
0110 Understanding the Channel Box.srt8.1KB
0111 Working with the Attribute Editor.srt4KB
0112 Using the Hotbox.srt4.8KB
0113 Working with marking menus.srt4.9KB
0114 Customizing the interface.srt5.6KB
1001 Working with the Timeline.srt6.4KB
1002 Creating and adjusting keys (keyframes).srt7.5KB
1003 Editing keys.srt4.6KB
1004 Modifying keys in the Graph Editor.srt8.8KB
1005 Modifying keys in the Dope Sheet.srt4.6KB
1006 Creating breakdown keys.srt3.5KB
1007 Animating objects along paths.srt8.6KB
1008 Animation playback using Playblast.srt5.2KB
1009 Animating with constraints.srt9.3KB
1010 Creating animation cycles.srt11.8KB
1011 Using set-driven keys.srt8.9KB
1012 Adding sound to animations.srt3.3KB
1013 Finishing the animation.srt11.9KB
1101 Lights and lighting types in Maya.srt11.7KB
1102 Adding depth-map shadows.srt6.6KB
1103 Using Raytrace shadows.srt5.1KB
1104 Understanding the basics of cameras.srt10.4KB
1105 Adding depth of field.srt9.6KB
1106 Adding Bokeh using mental ray.srt7.5KB
1107 Using motion blur in Maya Software Renderer.srt6.5KB
1108 Using motion blur in mental ray.srt4.7KB
1109 Raytracing reflections and refractions.srt6.6KB
1110 Interactive rendering with IPR.srt5.7KB
1111 Lighting a scene.srt14.4KB
1112 Batch rendering.srt8KB
0201 Creating polygonal objects.srt10.4KB
0202 Working with polygonal components.srt7.2KB
0203 Selecting polygonal components.srt8.7KB
0204 Working with Soft Select.srt11KB
0205 Using the Extrude tool.srt10.3KB
0206 Keeping faces together.srt3.9KB
0207 Extruding along curves.srt5.2KB
0208 Using the Polygon Bevel tool.srt5.9KB
0209 Smooth and subdivision surfaces.srt9.8KB
0210 Blocking out a character body.srt14.8KB
0301 Working with edge loops.srt5.7KB
0302 Inserting and offsetting edge loops.srt5.8KB
0303 Symmetrical modeling techniques.srt9.1KB
0304 Combining objects.srt6.4KB
0305 Using the Polygon Bridge tool.srt3.6KB
0306 Connecting components and splitting polygons.srt4.5KB
0307 Poking and wedging faces.srt4.6KB
0308 Working with polygon booleans.srt5.5KB
0309 Modeling with nonlinear deformers.srt8.6KB
0310 Modeling with lattices.srt5.1KB
0401 Introducing NURBS modeling.srt7.8KB
0402 NURBS primitives.srt9.1KB
0403 Using the NURBS curve tools.srt7.5KB
0404 Creating Bézier curves.srt3.1KB
0405 Creating text.srt6.2KB
0406 Manipulating NURBS curves.srt6.5KB
0407 Refining NURBS curves.srt6.5KB
0408 Offsetting NURBS curves.srt3.8KB
0409 Editing NURBS surfaces.srt10.5KB
0410 Refining NURBS surfaces.srt10.8KB
0411 Using NURBS Revolve.srt10.7KB
0412 Using NURBS Loft.srt6KB
0413 Using NURBS Extrude.srt9.3KB
0414 Using NURBS Planar.srt6.7KB
0415 Stitching NURBS surfaces.srt13.2KB
0501 Extracting NURBS curves from surfaces.srt8.6KB
0502 Creating curves on a surface.srt5.4KB
0503 Projecting curves on surfaces.srt10KB
0504 Trimming NURBS surfaces.srt5.3KB
0505 Using the NURBS Fillet tool.srt8.6KB
0506 Sculpting NURBS and polygonal surfaces.srt8.7KB
0507 Converting NURBS to polygons.srt6.1KB
0601 Working with the Outliner.srt7.8KB
0602 Grouping objects.srt6.8KB
0603 Creating hierarchies.srt6.9KB
0604 Duplicating objects.srt7.6KB
0605 Understanding the Hypergraph.srt6KB
0606 Working with Hypergraph connections.srt3.8KB
0607 Hiding and showing objects.srt3.8KB
0608 Creating layers.srt6.6KB
0609 Working with selection masks.srt4.6KB
0701 Overview of renderers.srt5.9KB
0702 Understand the basics of materials.srt9.9KB
0703 Creating and applying maps.srt9KB
0704 Using bitmaps as texture.srt5.3KB
0705 Working with the Hypershade window.srt8.4KB
0706 Working with mental ray materials.srt11.3KB
0707 Using displacement and bump mapping.srt5.3KB
0708 Using the Ramp Shader.srt4.4KB
0709 Using the 3D Paint tool.srt7.2KB
0801 Texture-mapping NURBS surfaces.srt8.2KB
0802 Projecting textures onto surfaces.srt6.3KB
0803 Texture-mapping polygonal surfaces.srt9.8KB
0804 Applying UV mapping.srt12KB
0805 Using the UVW Editor.srt7.5KB
0901 Creating joints.srt14.9KB
0902 Deforming a mesh using the Skin tool.srt7.3KB
0903 Creating IK handles.srt9.6KB
0904 Creating blend shapes.srt8.1KB
0905 Rigging nonlinear deformers.srt3.9KB
0906 Finalizing the character.srt6.7KB
0907 Rigging the character to the scooter.srt8.8KB
Goodbye.srt843B
A note on screen resolution.srt2.9KB
Using the exercise files.srt842B
Welcome.srt2.7KB
字幕框架结构.txt5.7KB
0101 What is a CG light.srt2.5KB
0102 Types of CG lights.srt16.9KB
0103 Direct lighting.srt7.8KB
0104 Indirect lighting.srt3.7KB
0201 Decay rate.srt9.4KB
0202 Previewing lighting and shadows.srt4.1KB
0203 Creating depth map shadows.srt2.8KB
0204 Troubleshooting depth map shadows.srt4KB
0205 Shadow map overrides.srt7.9KB
0206 Using the shadow map camera.srt8.2KB
0207 Saving and reusing shadow maps.srt4.1KB
0208 Creating raytraced shadows.srt3KB
0209 Adding softness to raytraced shadows.srt5.4KB
0210 Creating area light shadows.srt7.3KB
0211 Sample- mental ray area light.srt6.7KB
0212 Setting area light visibility.srt9KB
0213 Creating soft shadows with spot lights.srt3.4KB
0301 Setting global illumination for interiors.srt4.3KB
0302 Tuning global illumination.srt9.2KB
0303 Global illumination photons.srt1.9KB
0304 Activating caustic light effects.srt5.9KB
0305 Tuning caustic settings.srt5.4KB
0306 Setting caustic light effects on metal.srt3.9KB
0307 Using final gathering for indirect lighting.srt3.4KB
0308 Tuning final gathering.srt6.3KB
0309 Reusing final gathering maps.srt4.7KB
0310 Adding light with shaders.srt9.2KB
0311 Creating final gathering maps for animation.srt6.7KB
0312 Combining final gathering with global illumination.srt8.3KB
0401 Activating the Physical Sun and Sky network.srt3.9KB
0402 Tuning the Physical Sun and Sky settings.srt10.7KB
0403 Applying physical light shaders.srt12.7KB
0404 Applying image-based lighting.srt13.8KB
0405 Tone mapping.srt10KB
0406 Applying portal light shaders.srt10.5KB
0407 Creating light beams with participating media.srt15.1KB
0408 Adding depth of field with the Bokeh lens shader.srt15.4KB
0501 Introducing render layers.srt8.4KB
0502 Creating render layers.srt6.7KB
0503 Splitting a scene into render layers.srt23.4KB
0504 Applying render layer presets.srt12.2KB
0505 Setting render layer overrides.srt11.4KB
0506 Creating render layer composites.srt6.5KB
0507 Organizing renders with tokens.srt4.7KB
0601 Introducing render passes.srt4.7KB
0602 Comparing render passes and render layers.srt10.6KB
0603 Editing render passes.srt16.1KB
0604 Using appropriate materials.srt8.3KB
0605 Batch-rendering passes.srt8.6KB
0606 Compositing in After Effects.srt9.7KB
0607 Rendering the EXR image format.srt5.4KB
0701 Anti-Aliasing Quality.srt10.2KB
0702 Setting color profiles.srt4.5KB
0703 Diagnosing raytracing.srt7.8KB
0704 Adjusting motion blur.srt10.6KB
0705 Finding mental ray help.srt2.1KB
Goodbye.srt781B
Using the exercise files.srt3.5KB
Welcome.srt2.9KB
字幕框架结构.txt3.2KB
0101 Navigation and views.srt5.2KB
0102 Using Smooth Preview.srt2.5KB
0103 Using the Extrude tool.srt10.5KB
0104 Using the power of Soft Select.srt6.1KB
0105 Adding new detail to an existing model.srt6.6KB
0106 Using the Sculpt Geometry tool.srt7.3KB
0107 Working symmetrically.srt7.9KB
0108 Setting up the image planes in Maya.srt5.2KB
0201 Proper edge flow.srt9.4KB
0202 Attaching separately modeled body parts.srt10.4KB
0203 Managing your scene.srt8.4KB
0301 Beginning the basic facial structure.srt10.5KB
0302 Making the head and neck.srt8.2KB
0303 Refining the mouth.srt7.9KB
0304 Forming the eyes.srt11.7KB
0305 Building the nose.srt4.8KB
0306 Crafting the ears.srt10KB
0307 Making the teeth and gums.srt12.1KB
0308 Modeling the tongue and eyebrow.srt6.9KB
0401 Modeling the upper torso.srt8.8KB
0402 Working from the waist down to the feet.srt8.2KB
0403 Constructing the palm and thumb.srt6.9KB
0404 Making fingers and finishing the hand.srt7.5KB
0405 Applying artistic principles to the body.srt11.6KB
0501 Drawing the NURBS curves for hair.srt14.8KB
0502 Sculpting the polygonal hair clumps.srt7.6KB
0601 Modeling the pants.srt10.1KB
0602 Creating the shirt.srt12KB
0603 Making the shoes.srt10.1KB
0701 Creases and hard edges.srt11.6KB
0702 Cleaning up problem areas.srt8.3KB
0703 Putting on the finishing touches.srt8.2KB
0704 Adapting one model for many characters.srt7.4KB
Recap and further recommendations.srt4.3KB
Using the exercise files.srt1.4KB
Welcome.srt2.5KB
字幕框架结构.txt2.2KB
0101 Overview of the new Maya interface.srt7.5KB
0102 Working with tabbed windows in Maya.srt4.6KB
0103 Exploring the new Color Picker.srt6.4KB
0104 Using the new Shelf Editor.srt4.3KB
0201 Working with Bezier curves.srt9.7KB
0202 Using the Connect Components tool.srt5.7KB
0203 Using the Spin Edge tool.srt3.7KB
0204 Soft selecting objects.srt6.1KB
0205 Exploring the Pinch Brush tool.srt3.5KB
0301 Examining the new Smooth Bind features.srt4.7KB
0302 Using the Paint Skin Weights enhancements.srt7.7KB
0303 Working with the Interactive Skin tool.srt7.2KB
0304 Understanding new joint drawing styles.srt5.6KB
0305 Constraining objects to polys.srt3.8KB
0401 Using the Camera Sequencer.srt10.2KB
0402 Additions to the Curve Editor.srt6KB
0403 Working with multiple audio files.srt3KB
0501 Reviewing the Hypershade Window improvements.srt6.9KB
0502 Using Viewport 2.0.srt7.8KB
0503 Panning and zooming in 2D.srt4.4KB
Goodbye.srt538B
Using the exercise files.srt1KB
Welcome.srt1.7KB
字幕框架结构.txt1.5KB
0101 Mapping the image onto the plane.srt2.7KB
0102 Creating a surface emitter with image colors.srt6.6KB
0103 Setting particle attributes.srt5.4KB
0104 Creating a vortex field.srt4.7KB
0105 Creating and animating the first layer of particles.srt6.8KB
0106 Creating and animating the second layer of particles.srt8.9KB
0107 Emitting from a 3D object.srt4.1KB
0201 Creating smoke.srt8.2KB
0202 Adding velocity and texture.srt3KB
0203 Creating embers.srt6.6KB
0204 Smoke demo.srt4.4KB
0301 Working with the forces.srt9.5KB
0302 The dynamic Relationship Editor.srt5.8KB
0303 Creating collisions and events.srt7.3KB
0304 Creating attributes in the particle shape node.srt6.9KB
0401 Using simple MEL expressions.srt9.1KB
0402 Changing particle life spans with expressions.srt9.3KB
0403 Changing particle radius with expressions.srt10.1KB
0404 Line Step and Smooth Step.srt8.1KB
0501 Instancing particles.srt8.6KB
0502 Instancing paint effects onto particles.srt6.3KB
0503 Randomizing paint effects.srt4.6KB
0504 Instancing animation.srt2.2KB
0505 A flock of butterflies.srt5.6KB
Welcome.srt1.7KB
Working with the exercise files.srt1KB
字幕框架结构.txt1.7KB
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